Nanosuit
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Strength
When Strength mode is enabled, energy is delivered to the nanomuscles of the suit. This allows the player to perform tasks with superhuman strength abilities, such as lifting and throwing heavy objects long distances, jumping onto rooftops, punching through walls, and battering opponents with fallen trees, sticks... or chickens. Also, the added strength helps Jake deal with the recoil from weapons. However, when taking advantage of strength mode massive amounts of suit energy is used up.
Speed
Although speed mode makes Jake very vulnerable, with it, he can quickly evade enemy fire and run for cover, jump over chasms or from one rooftop to another, fly out of the water like a dolphin to attack a player before returning to the water, or even equip weapons faster. This nanosuit mode can quickly be combined with another mode such as strength, where Jake could run up to a North Korean soldier, quickly change to strength mode and throw the soldier into a tree or punch him to death.
Armor
The safest mode to be in. While in armor mode, Jake's health and energy levels regenerate at an impressive rate. In addition to that, Jake can take quite a lot of bullets compared to the other modes where he is more vulnerable. It is the mode most used during firefights for this reason. Also, shooting or moving while cloaked, jumping while in strength mode, or sprinting while in speed mode depletes suit energy rapidly so armor mode is useful for preparing to take full advantage of those modes, as well as conserve energy.
Cloak
Cloak mode makes the player transparent. The player can stalk through the foliage unnoticed, although bending leaves and shaking bushes all the way through, so it will not make the player completely invisible.
There has been an update. There are two basic forms of cloaking that were on the table. The first form, depicted above, shows the nanosuit changing colors to blend with the surroundings. The second form, was to actually turn invisible, much like the James Bond car did. The two sub-methods of this was to turn almost completely invisible, and the other was like Predator, which distorts the background slightly.
Now, in a recent interview with Bernd Diemer, there was footage of the cloak mode, which was Predator style, except with a blue-tinted outline of the player. This is probably what will be in the game once it is released.
Sadly, I can't show any screenshot of this blue-tinted Predator cloaking, because the footage belongs to Kikizo. To go to that interview, click here
UPDATE: In the actual game there is only one cloak and it makes the player transparent, similar to the "Predator" cloak. You are slightly visible in multiplayer. Any form of attack (shoot, melee, tossing grenades, etc.) depletes all of your suit energy.
Adaptations
During the course of the game, the nanosuit will intelligently adapt to any situation the player is forced into. It has an amazing ability to adapt to harsh conditions by raising or lowering Jake's core temperature in hot or cold environments to keep him healthy. Much later in the game, the nanosuit learns to adapt to zero gravity environments, anchoring the player to its surroundings in order to avoid potential dangers - such as shards of ice. It also develops the ability to significantly lower its heat signature to render it invisible to specific enemies that only track targets using near infra-red vision.
Suit abilities:
- Body and external temperature control
- Re-breather (Comes with free air :D)
- Defrosting
- Gravity boots
