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Interview with Crysis 2 Gameplay Producer Jasen Torres Print E-mail
Written by Mocib2   
Tuesday, 20 October 2009
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Dustin Hansen, Creative Director at Electronic Arts, has published an interview with Crysis 2 Gameplay Producer Jasen Torres on his recently-launched blog. Jasen has been making games for nine years with a track record of such MMORPG and RTS games as War of the Ring, Dragonshard, Battle of Middle Earth and Command and Conquer, so FPS games are a whole new continent for him to explore. A good read, this one, although no new information on Crysis 2 is revealed.





[Dust] When I think Crytek, I think technology. These guys have been leaders in the engine world for a long time. What’s your role there?


[JT]: For this project, I am the gameplay producer. It basically means I drive quality and decisions to make the game higher quality (in all areas, not just gameplay), as well as trying to solve problems and enable people to reach success. It is definitely a different role than I’ve been in the past with more project management related issues, team responsibilities, etc. We’ll see how I feel about it in the end. =)


[Dust] Can you share what you’re working on now?


[JT]: I am working on Crysis 2. We unveiled the Nanosuit 2.0 and a new website at Gamescom in August: www.crynetsystems.com



Read the full inteview at Dustin Hansen's blog



 
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