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#1 12-11-2008 16:09:18

crazy-eyez-killah
Crynet soldier
From: England
Registered: 24-09-2007
Posts: 2900

Crysis Wars - Introducing Patch 1.2!

http://www.mycrysis.com/uploads/mediapool/wars_logo.png

Originally posted by Cry-Alex

Introduction
As the last dev blog we provided you was so well received, we’re giving you another update on the progress of the latest Crysis Wars update, due out in the not too distant future. Patch 1.1 was released on the 4th November, but even before it’s release the multiplayer team had begun work on Patch 1.2, the next patch for Crysis Wars. Now that 1.1 is out the team has fully moved across to focus on 1.2.

Not only did the first update feature the Linux dedicated server and the 64bit binaries, but the team also fixed an issue with CryNet which prevent people from being able to add a server to their favourites list for more than 1 gaming session.

Patch 1.2
In this patch you’re going to see plenty of game balancing issues fixed and several other issues getting resolved. The team has been hard at work testing all the updates that are included in the patch and things have been carefully tweaked to make sure you guys get given a great update that you’ll all be really happy with. You'll be seeing several stability issues solved with this update, as well as lots more game balancing issues and exploits fixed to be fairer for everyone.

We have been monitoring the forums continuously over the past few months and have been seeing all of the information you have been gathering for us. For example there are many threads in the Bugs and Technical Support Forum and Feedback and Suggestions forums that have really helped us focus on what the community wants to see.

Conclusion
The patch is still a little while away, but we’ll have another update for you in the near future, which will include a lot more details on the patch and information on when it will be released, and of course once again how you can get hold of the patch itself.

Related Links:
- MyCrysis.com
- Crysis Wars Dev Blog - Introducing Patch 1.2

-Crymod Staff Team

Last edited by crazy-eyez-killah (13-11-2008 15:13:58)


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#2 12-11-2008 16:16:44

verw3948
THE original TOD Modding Turnip
Registered: 11-09-2007
Posts: 833

Re: Crysis Wars - Introducing Patch 1.2!

Great news! 

A friend of a friend of a friend cool provided me with a partial list of expect fixes and balances. I can't post it, as it's not official, but lets just say that the community should be very happy about this patch. A lot of issues are addressed, and fixed. Crytek did in fact listen to the community. wink

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#3 12-11-2008 16:17:54

crazy-eyez-killah
Crynet soldier
From: England
Registered: 24-09-2007
Posts: 2900

Re: Crysis Wars - Introducing Patch 1.2!

verw3948 wrote:

Great news! 

A friend of a friend of a friend cool provided me with a partial list of expect fixes and balances. I can't post it, as it's not official, but lets just say that the community should be very happy about this patch. A lot of issues are addressed, and fixed. Crytek did in fact listen to the community. wink

Cool but I dont play Wars anymore, I want the editor! lol


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#4 12-11-2008 16:19:22

verw3948
THE original TOD Modding Turnip
Registered: 11-09-2007
Posts: 833

Re: Crysis Wars - Introducing Patch 1.2!

crazy-eyez-killah wrote:

Cool but I dont play Wars anymore, I want the editor! lol

Me too!  I cant continue my newest map without the charred assets and textures. tongue

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#5 12-11-2008 16:29:18

PK
Colonel
From: Hell
Registered: 23-10-2007
Posts: 462
Website

Re: Crysis Wars - Introducing Patch 1.2!

FWEEEEEEEEEEEEEEE! I'm betting the next monthly update will have the list of patch 1.2 fixes big_smile


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#6 12-11-2008 19:27:49

Ahrek
Jelly Squid
From: Spud Kingdom
Registered: 05-11-2007
Posts: 1554

Re: Crysis Wars - Introducing Patch 1.2!

Sweeet! News already? the release date must be close. No editor news though...sad


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SP: We shall see
MP: Spit on

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#7 12-11-2008 20:05:39

MaddMoose
Crynet soldier
From: South Australia
Registered: 14-09-2007
Posts: 2812

Re: Crysis Wars - Introducing Patch 1.2!

For the lazy people here is the rest of it

Patch 1.2
In this patch you’re going to see plenty of game balancing issues fixed and several other issues getting resolved. The team has been hard at work testing all the updates that are included in the patch and things have been carefully tweaked to make sure you guys get given a great update that you’ll all be really happy with. You'll be seeing several stability issues solved with this update, as well as lots more game balancing issues and exploits fixed to be fairer for everyone.

We have been monitoring the forums continuously over the past few months and have been seeing all of the information you have been gathering for us. For example there are many threads in the Bugs and Technical Support Forum and Feedback and Suggestions forums that have really helped us focus on what the community wants to see.

Conclusion
The patch is still a little while away, but we’ll have another update for you in the near future, which will include a lot more details on the patch and information on when it will be released, and of course once again how you can get hold of the patch itself.

- MyCrysis Team

Crytek would be wanting this patch out before BF:Heroes goes live as if it isn't then their won't be anyone left playing to install it.

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#8 12-11-2008 20:34:16

Zeks
Colonel
Registered: 12-09-2007
Posts: 492

Re: Crysis Wars - Introducing Patch 1.2!

^ Ditto.

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#9 12-11-2008 21:12:14

Doomlord52
Yerli the Second
From: Member of "Crysis Config Crew"
Registered: 31-07-2007
Posts: 6276

Re: Crysis Wars - Introducing Patch 1.2!

http://www.mycrysis.com/uploads/mediapool/wars2.jpg

I WANT THE GIANT WARS  / NANOSUIT POSTER!!! ZOMG ZOMG ZOMG!!

Lol @ the Commander Kain cut-out [i am right, that IS kane, right?]... but.. .a world of warcraft poster?! C'mon. They should ban games with grahpics worse than FC1 in Crytek buildings tongue

[edit]

http://www.mycrysis.com/uploads/mediapool/wars1.jpg

HHAHA, proof that Vista does suck! they are using XP!!

Last edited by Doomlord52 (12-11-2008 21:13:27)


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#10 13-11-2008 09:38:46

mr.murder
Lieutenant
Registered: 26-10-2007
Posts: 374

Re: Crysis Wars - Introducing Patch 1.2!

LOL - thats right!!! They are still using XP! Thats funny.

What ever works for them, I am happy to hear the news and hope the patch comes out sooner than later. Good work Crytek!


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#11 13-11-2008 21:23:28

Burn-Eden
You're 500, great
From: Mesa
Registered: 30-11-2007
Posts: 504
Website

Re: Crysis Wars - Introducing Patch 1.2!

I think the problem is that The original wars had a considerable list of issues, 1.1 failed to address anything of importance (and split what was left of the community since only half the ppl downloaded 1.1...which was made worse by the fact that you can't even see the servers that have upgraded so a lot of ppl just think they went down).  There is a lack of confidence in Crytek that has been around since The original Crysis 1.3 patch fiasco.  Now ppl just don't care & have moved on.


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#12 14-11-2008 00:32:22

Parts
Lieutenant
From: Virginia
Registered: 14-12-2007
Posts: 367

Re: Crysis Wars - Introducing Patch 1.2!

I don't think its a lack of faith so much as the Crysis multiplayer component doesn't really feel like it goes with Crysis.

I was hoping for a more tactical, small-squad based multiplayer - a modernized Battlefield 2/2142. Instead I got Doom 3 Deathmatch in a big room.

Crytek, reimagine your multiplayer!

Last edited by Parts (14-11-2008 00:32:48)


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#13 14-11-2008 03:25:27

colin002
Crynet soldier
From: Hong Kong
Registered: 29-07-2007
Posts: 2985
Website

Re: Crysis Wars - Introducing Patch 1.2!

Yeye! This is great news.


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#14 14-11-2008 03:31:50

MaddMoose
Crynet soldier
From: South Australia
Registered: 14-09-2007
Posts: 2812

Re: Crysis Wars - Introducing Patch 1.2!

Burn-Eden wrote:

Now ppl just don't care & have moved on.

According to the in game browser their is 71 people playing worldwide.

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#15 14-11-2008 08:46:31

Burn-Eden
You're 500, great
From: Mesa
Registered: 30-11-2007
Posts: 504
Website

Re: Crysis Wars - Introducing Patch 1.2!

6,500,000,000 ppl in the world & 71 are playing Crysis Wars.  I think that speaks for itself lol


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#16 14-11-2008 12:25:16

Bigbuck
Jelly Squid
Registered: 02-04-2007
Posts: 1500

Re: Crysis Wars - Introducing Patch 1.2!

http://www.mycrysis.com/uploads/mediapool/wars_logo.png

Introduction
Ok, just a few days after some more information on what the team has been doing, and we've got the full patch list for you guys to witness. The patch is nearly ready, although we don't have a set date for it currently. This patch will see lots of tweaks and fixes, many of which have been hot topics bought up by the community. The biggest issues that you will see being fixed are the Sniper Scope bug in which the weapon recoil was wrong after zooming in, and the intro movies were not letting people skip them, which have now both been corrected.

Fixes
    * Fixed:Several client and server crashes
    * Fixed: Several memory leaks
    * Fixed: "\" in level names in levelrotation.xml will now work
    * Fixed: Incorrect weapon recoil after zooming
    * Fixed: Claymore mines sometimes did not detect enemy players
    * Fixed: Potential exploits using client cvars
    * Fixed: Players not able to skip intro movies
    * Fixed: Reloading and shooting with the AY-69 will not cause a second reload animation anymore
    * Fixed: Saving of Favourite Servers and Last Played Server list


Improvements
    * Balance: Reduced prices of AY and SMG
    * Balance: Increased price of Shotgun
    * Balance: Reduced price of the PS-Radar Kit
    * Balance: Adjusted weapon recoil by any SMG and Assault Rifle type weapons.
    * Balance: Reduced Kill radius of any Explosive Weapons
    * Balance: Adjusted splash radius of any Explosive Weapons
    * Balance: Reduced rate of fire of the Grenade Launcher
    * Balance: Adjusted C4 vehicle damage
    * Balance: Increased LAW rocket Speed
    * Balance: Increased AAA Rocket speed
    * Balance: Increased AAA Rocket turn speed
    * Balance: Adjusted AAA Gun damage
    * Balance: Reduced splash damage of VTOL rockets against infantry
    * Balance: Increased damage of Helicopter rockets
    * Balance: Increased SOCOM damage
    * Balance: Increased AY69 damage
    * Balance: Adjusted Stand to Prone modifier for weapons
    * Balance: Adjusted Stand to crouch modifier for weapons


Updates
    * Added shortcut keys for Nanosuit modes


Release
There is currently no official release date set for the release of Patch 1.2, although it will be in the month of November. We will also give you notice on the release before it is made available, so keep checking back to MyCrysis.com for more information.

Related Links:
- Download Crysis Wars Patch 1.1
- Download Linux Dedicated Server
- Detailed Information: Linux Dedicated Server
- Detailed Information: Crysis Wars Patch 1.1

- MyCrysis Team


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#17 14-11-2008 13:23:17

verw3948
THE original TOD Modding Turnip
Registered: 11-09-2007
Posts: 833

Re: Crysis Wars - Introducing Patch 1.2!

^See? Told you all it was gonna be good! big_smile

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#18 14-11-2008 13:23:17

PK
Colonel
From: Hell
Registered: 23-10-2007
Posts: 462
Website

Re: Crysis Wars - Introducing Patch 1.2!

Hot damn those are alot of welcomed fixes big_smile


Core 2 Duo 6700 2.6Ghz (OCed to 3.0Ghz) | 4gigs of 800 (Not OCed) | 2 8800GTX's (Not OCed)
680i Motherboard | Vista 64bit
Nvidia 182.50 WHQL drivers

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#19 14-11-2008 13:53:34

ck454ss
Crysis Chicken
Registered: 23-01-2008
Posts: 142

Re: Crysis Wars - Introducing Patch 1.2!

Its about freaking time!!!  I just hope it isnt to late.

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#20 14-11-2008 14:14:09

Ahrek
Jelly Squid
From: Spud Kingdom
Registered: 05-11-2007
Posts: 1554

Re: Crysis Wars - Introducing Patch 1.2!

yay! recoild and LAW speed big_smile


Engine: Praise
SP: We shall see
MP: Spit on

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