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Cuban Ultima Doom Sword's Custom Crysis Config [CCC] v1.31
DOWNLOAD LINK BELOW!!!
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Overview:
An easy-to-use installer/uninstaller for Cuban-Ultima-Doom-Sword's Custom Crysis Config [CCC] Tweak v1.3.
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Features:
-Allows the user to select DX9.0 or DX10 Configuration files;
-Allows the user to select a Configuration file according to they computer's performance;
-Allows user to revert the installation completely;
-Injects UltimaRage's Time of Day modification, if selected;
-Can create a backup zip file of the /levels folder.
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Screenshots:

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Additional Credits:
--Cuban-Ultima-Doom-Sword--
For having so much faith in this project
Thanks guys!
--Arch--
For having patience with us while MAKING the PERFECT PROGRAM INSTALLER for the Config!
--The Crysis Community--
For such great and helpful feedback on previous bug/glitches, and for letting us know what you want, so we could make it PERFECT! ![]()
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NEW v1.31 Installation DOWNLOAD HERE!!:
-Un-rar the file with WinRar or any other Rar tool.
-Launch the Application
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OLD v1.3 Installation DOWNLOAD HERE!!:
-Un-rar the file with WinRar or any other Rar tool.
-Launch the Application
Important Notes:
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--CUDAS FAQ--
sys_physics_CPU
Set this command according to your CPU. This sets the physical index that physics runs on, i.e. what core.
0, is for the first core, keep this at 0 if you have a single core CPU.
Set it to 1 to run physics on the second core of a Dual Core CPU for best performance.
2 and 3 are for the third and fourth cores of Quad core processors, usually 3 works best.
e_recursion_occlusion_culling = 1
e_hw_occlussion_culling_objects = 1
e_hw_occlusion_culling_water = 1
These three commands no longer work, and need to be deleted from the config file that you decide to use.
e_detail_materials_view_dist_xy
We set this to 4096 for much better details on Mountain textures in singleplayer, but this won't work for Multiplayer, since PunkBuster will kick you.
Set it to 2048 to avoid this problem when playing on MP.
r_TexAtlasSize = 512
Is known to cause a flickering bug on some systems, change it to 1024 to fix.Thanks to Yggdrasill
r_motionblur
After the 1.2 patch, this needs to be set to 5 for motion blur to function and work correctly, if you want Object Blur in DX10. Otherwise, if you just want to enable it, set it to 1 like always.Thanks to Bigbuck
r_depthoffield
Set to 1 to enable; set to 2 for a stronger blurring effect on far away terrain.
The front page of the thread needs to be updated with this information.
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-You must have the .NET Framework 2.0 installed in order to run this program!
-When you're installing it might seem as if the installer isn't responding, just let it be.. When you're installing the ToD and if you decided to back up your files, the installation may take up to 10 minutes to complete!
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Hey,
Enjoy my easy to use installer.
Enjoy Crysis with maximum awesomeness.
-Arch
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USER COMMENTS/TESTIMONIALS
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G-Mang wrote:
To start off, massive thanks to Cuban and EVERYONE who made this config possible. I have been awaiting it's release since it's original conception, and sheer awesomeness of the results compelled me to sign up on the forum and thank you guys for your effort.
The config is incredible, it makes Crysis seem like a whole new game. Before CCC1.3, I was getting 20-30fps on medium/high settings on my 8800gts 320mb. Now, I get a consistent 40-50 fps with lows at around 30. This has an immense effect on the gameplay experience of Crysis. I am playing through the game again, exploring new ways of playing, and having a blast.
My favorite part of the new look has to be the shadows. Everything is much sharper now and it looks great. Coupled with the new TOD, the new and improved Crysis looks simply sublime.
Congratulations on the release, and all of you have my utmost respect.
Cuban, UltimaRage, Doomlord, Sword, and Arch.. you guys are the masters of Crysis.
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Moonwrath wrote:
Hey guys, I gotta say for the most part this config is kick ass. I went from playing around 25-30fps on 1600*1200 to 30-40fps at 1920*1200. Finally I can play this game at native res. I did tweak it a little though, enabled motion blur and depth of field in the lvl 4.
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DJShamrock wrote:
These guys spent 70 hours on a mod, for free, that works. And with less bugs than the original game. Bravo.
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excessiveplayer wrote:
Alright. I tested it out and I can't be any more amazed than this. You guys, have exceeded in the best config ever. You have balanced the performance and the beauty of the game. The game looks life like now with very good fps. The config brings more than performance to the table, it brings the beauty of this game with the new TOD. The installer was amazing. The whole procedure went super smooth and I was playing in no time. Thank you for all of this hard work. It now pays off with this amazing config.
The whole installing process went very smoothly for me. I also included a back up. And I waited 5 minutes for the whole process to finish.
Once again, thank you and I hope you continue to bring new material to the table!
-Excessiveplayer.
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tolejh wrote:
I love you guys! Great configs! My friend got his pc running The lowest config and it LOOKS amazing! Now its u have control of the navigation not the lag. Its really possible to play multiplayer which he always said lagged BEFORE!
AMAZING WORK GUYS!!! YOU SHOULD WORK FOR CRYTEK @ <3
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krapul wrote:
Hey guys,
Just tried your config, without the tod for the moment, and i got to say, VERY NICE WORK!!
I don't really need a config cause i'm one of the few lucky players that can play the classic very high at good frame rate on DX10 but i wanted to see your work and I really like the sharpeness and the colour of your config!
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titaniumcloud wrote:
Excellent work guys! I was playing around on a few levels last night and had a lot of fun.
The shadows look really good. Before, I had my shadow maps at 512 with jittering on, and it looks like you must have raised the shadow maps up some, because the jittering doesn't look nearly as 'spotty' looking around the edges. Also, however you tweaked the SSAO worked well because I don't get the weird 'glow' around the weapons and funny shadows around objects when indoors.
I'm not really getting any pop-ups either. A few shadows occasionally. Actually, in the level after Jester gets wasted, is that Rescue, some of the shadows from the mountain pop up when driving the Hummer along the road before you get to the village. It's not really shadows from the objects and trees, it's from the mountain itself. I'll mess a little with some setting once I get back home.
I love the TOD tweaks. I had the Natural Mod installed and liked that as well. I was thinking about sunrises the other day as I was driving east from Los Angeles to Phoenix, and it was in the morning and I got to watch the sun rise in my eyes. There are a lot of colors, even out in the desert. It didn't take long for the colors to even out and get the normal bright yellow sun and blue sky, but for a while it was dark orange that faded up to a pinker color, and the clouds were orange too. With that said, I really like how Relic looks now. I haven't gone into the later levels, so I'll try those out tonight.
Great FPS throughout and IQ is great. You guys figured this one out well and put in a lot of time testing it. Thanks a bunch!
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Deathsnapper wrote:
Hey, I have been using the 1.2 CCC, and awaiting this config for a while. Absolutely love the configs, and the performance that comes with them, thanks to all of you who worked on this excellent config.
I actually just created the account to give my thanks. Well that and do my part of the benchmarking.
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Bigbri916 wrote:
I have to give props on you guys on this, crytek need to hire you guys to tweak their games. This is how it should of been released, not rushed like it was. BIG PROPS to UltimaRage on the TOD settings this game is 10 times more realistic now, really enhances everything have to play through the game again now. THANKS GUYS
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deafgamer wrote:
Hey guys... I've tested a few levels. Contact is absolutely amazing. Reckoning takes a bit of a hit for FPS in certain areas, by the way. But, it also is amazing. This config really makes everything look vibrant, dark is darker. Bright colors are brighter. And so on.
I can really tell the difference now when I look at the mountains, and see the high details on them. The Sun also is very well-tweaked. Contact really shines when the Sun comes up for the first time. No pun intended. I give this a 10/10!
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ShingShing wrote:
Excellent CFG.. Really improved my FPS, most noticeable in MP (since I don't play SP much anymore
)..
When I played MP I thought it was like 30+ FPS.. It's like 20 to 25, but VERY smooth. Also the freezes (not MOAR related) in Prototype Facility don't last more than 0.75 seconds. I also don't get these freezes in the War Factory anymore, the FPS just drops a little for less than a second..
Again, really, really excellent CFG. This is the first custom CFG I've used, and the performance increase is quite significant..
I use the level 1 config in MP, adding colorgrading and some changes to LOD settings to match the level 5 one..
Last edited by Cuban_Legend (10-05-2008 09:21:33)
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===========================
SCREENSHOTS
===========================
UPDATE:NEW TOD PREVIEW
Preview and TOD by UltimaRage (emailed to me)
Thanks to Flamed Up for testing my ToD; as well as organizing; uploading; and taking these New ToD preview pics! Awesome guy!
Screenshots:
Location 1
Night time
Sunrise




Day time
Location 2
Night time
Sunrise




Day Time
Current config v1.3 Screenshots:
Heavenly View with a Heavenly Config!
Ocean View Property
ONE of the 3 sunrise Colors in the NEW TODs
Ultra-Sharp Textures, Reflections and Mountains
An Explosion at Night
Perfect Sand on the Beach...
A Day at the Docks, Mountainside
In Ice-Cold "Core", Overlooking the Jungle
Leaving the Jungle, towards Industrial Area
Screenshots 1920x1080p goodness(Without TOD):

[img]=http://img98.imageshack.us/img98/5657/43832393je3.jpg[/img]
Last edited by Cuban_Legend (09-02-2008 22:15:12)
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===========================
BENCHMARKS
===========================
-------------========------------
NVIDIA BenchMarks
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System Hardware Used:
CPU: QX6700 @ 3,6ghz
Ram: 2GB 1000mhz DDR2 @ 4-4-4-12
GPU: 8800gtx X2 @621/1000
HDD: Raptor X
OS: Win XP 32bit SP2
Resolution: 1920x1200
Level Config Used: LVL-4
Nvidia GPU Driver: 169.128 beta drivers for best sli performance with 1.1 patch
Running GPU benchmark 1
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TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
!TimeDemo Run 0 Finished.
Play Time: 40.47s, Average FPS: 49.42
Min FPS: 35.68 at frame 149, Max FPS: 68.36 at frame 954
Average Tri/Sec: 45176392, Tri/Frame: 914152
Recorded/Played Tris ratio: 1.00
!TimeDemo Run 1 Finished.
Play Time: 32.08s, Average FPS: 62.34
Min FPS: 35.68 at frame 149, Max FPS: 81.86 at frame 105
Average Tri/Sec: 57267820, Tri/Frame: 918700
Recorded/Played Tris ratio: 1.00
!TimeDemo Run 2 Finished.
Play Time: 32.16s, Average FPS: 62.19
Min FPS: 35.68 at frame 149, Max FPS: 81.86 at frame 105
Average Tri/Sec: 57145104, Tri/Frame: 918852
Recorded/Played Tris ratio: 1.00
!TimeDemo Run 3 Finished.
Play Time: 32.07s, Average FPS: 62.36
Min FPS: 35.68 at frame 149, Max FPS: 81.86 at frame 105
Average Tri/Sec: 57300196, Tri/Frame: 918830
Recorded/Played Tris ratio: 1.00
TimeDemo Play Ended, (4 Runs Performed)
==============================================================
Thank you for this great config guys!
-Vini
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System Hardware Used:
CPU: Intel E6600 (O/C 3.375ghz)
RAM: 4GB DDR2 800 (PC2 6400) (4-4-4-12)
GPU: eVGA 8800GTX 768MB (BIOS Overclocked 648 core/1512 shaders/ 1008 mem)
HDD: Unkown
OS: Windows XP
Resolution: 1024x768, 1280x720, 1280x1024, 1600x1200, 1680x1050, 1920x1080, 1920x1200
Level Config Used: LVL-4
Nvidia GPU Driver: 169.61 Quadro
More visual quality for no performance hit? I'll take that.
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System Hardware Used:
CPU: Q6600
Ram: 4Gb DDR2 800
GPU: XFX 8800 GTX
HDD: 730GB
OS: Windows Vista Ultimate
Resolution: 1440x900
Level Config Used: LVL-2
Nvidia GPU Driver: ]Uknown
!TimeDemo Run 0 Finished.
Play Time: 71.28s, Average FPS: 28.06
Min FPS: 11.60 at frame 144, Max FPS: 37.84 at frame 70
Average Tri/Sec: -25141236, Tri/Frame: -896039
Recorded/Played Tris ratio: -1.02
!TimeDemo Run 1 Finished.
Play Time: 63.56s, Average FPS: 31.47
Min FPS: 11.60 at frame 144, Max FPS: 44.98 at frame 88
Average Tri/Sec: -27835930, Tri/Frame: -884562
Recorded/Played Tris ratio: -1.04
!TimeDemo Run 2 Finished.
Play Time: 64.77s, Average FPS: 30.88
Min FPS: 11.60 at frame 144, Max FPS: 44.98 at frame 88
Average Tri/Sec: -27085858, Tri/Frame: -877109
Recorded/Played Tris ratio: -1.05
!TimeDemo Run 3 Finished.
Play Time: 66.42s, Average FPS: 30.11
Min FPS: 11.77 at frame 716, Max FPS: 44.98 at frame 88
Average Tri/Sec: -26563230, Tri/Frame: -882229
Recorded/Played Tris ratio: -1.04
TimeDemo Play Ended, (4 Runs Performed)
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System Hardware Used:
CPU: Intel Q6600@3400Mhz
RAM: 2x1Gb Corsair PC-6400@900Mhz 4-4-4-8
GPU: Zotac 8800GT@740-1840-2160
HDD: Western Digital 300Gb 7200rpm SATA2
OS: Windows XP 32bit DirectX 9.0c
Resolution: 1024x768
Level Config Used: LVL-5
Nvidia GPU Driver: 171.16 beta
GPU BENCHMARK:
TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
!TimeDemo Run 0 Finished.
Play Time: 48.96s, Average FPS: 40.85
Min FPS: 14.63 at frame 143, Max FPS: 59.23 at frame 1008
Average Tri/Sec: -40155252, Tri/Frame: -982928
Recorded/Played Tris ratio: -0.93
!TimeDemo Run 1 Finished.
Play Time: 39.44s, Average FPS: 50.71
Min FPS: 14.63 at frame 143, Max FPS: 63.18 at frame 100
Average Tri/Sec: -48634412, Tri/Frame: -959007
Recorded/Played Tris ratio: -0.96
!TimeDemo Run 2 Finished.
Play Time: 39.23s, Average FPS: 50.99
Min FPS: 14.63 at frame 143, Max FPS: 63.71 at frame 92
Average Tri/Sec: -49011248, Tri/Frame: -961262
Recorded/Played Tris ratio: -0.95
TimeDemo Play Ended, (3 Runs Performed)
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ASSAULT HARBOR BENCHMARK:
TimeDemo Play Started , (Total Frames: 4100, Recorded Time: 132.23s)
!TimeDemo Run 0 Finished.
Play Time: 121.33s, Average FPS: 33.79
Min FPS: 17.77 at frame 3339, Max FPS: 58.72 at frame 1982
Average Tri/Sec: 14596486, Tri/Frame: 431950
Recorded/Played Tris ratio: 0.03
!TimeDemo Run 1 Finished.
Play Time: 97.02s, Average FPS: 42.26
Min FPS: 17.77 at frame 3339, Max FPS: 60.95 at frame 1990
Average Tri/Sec: 17324220, Tri/Frame: 409946
Recorded/Played Tris ratio: 0.03
!TimeDemo Run 2 Finished.
Play Time: 96.66s, Average FPS: 42.42
Min FPS: 17.77 at frame 3339, Max FPS: 60.95 at frame 1990
Average Tri/Sec: 17463340, Tri/Frame: 411699
Recorded/Played Tris ratio: 0.03
!TimeDemo Run 3 Finished.
Play Time: 96.09s, Average FPS: 42.67
Min FPS: 17.77 at frame 3339, Max FPS: 61.51 at frame 3241
Average Tri/Sec: 17394272, Tri/Frame: 407673
Recorded/Played Tris ratio: 0.03
TimeDemo Play Ended, (4 Runs Performed)
Nice cfg guys!!!
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System Hardware Used:
CPU: Intel Q6600@3.1GHz
RAM: 2GB ram
GPU: 8800GT Stock
HDD: Unkown
OS: Windows XP
Resolutions: 1280x1024
Nvidia GPU Driver: Unknown
1st test:
No custom autoexec - all settings to high
Low FPS: 19.64 AVG FPS: 42.86 High FPS: 52.14
2nd test:
Config LVL-4 with the TOD add-on
Low FPS: 41.51 AVG FPS: 63.80 High FPS: 82.56
3rd test:
Config LVL-5 WITHOUT the TOD add-on
Low FPS: 22.48 AVG FPS: 48.14 High FPS: 56.37
4th test:
Config LVL-5 with the TOD add-on
Low FPS: 25.98 AVG FPS: 49.14 High FPS: 59.30
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ATi BenchMarks
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System Hardware Used:
CPU: Intel 6300 @3.22Ghz
RAM:Corsarir 2x1024 CL4-4-4-1
GPU: ATi HD3870 X2 Crossfire
HDD: WDC 400GBx2. WDC 320GB
OS: Vista Ultimate
Resolution: 1680x1050
Level Config Used: LVL-4
ATi GPU Drivers: Unknown
TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
!TimeDemo Run 0 Finished.
Play Time: 109.77s,Average FPS: 18.22
Min FPS: 3.19 at frame 140, Max FPS: 43.28 at frame 865
Average Tri/Sec: 16799268, Tri/Frame: 922006
Recorded/Played Tris ratio: 0.99
!TimeDemo Run 1 Finished.
Play Time: 73.29s, Average FPS: 27.29
Min FPS: 0.00 at frame 1927, Max FPS: 43.28 at frame 865
Average Tri/Sec: 25342252, Tri/Frame: 928679
Recorded/Played Tris ratio: 0.99
!TimeDemo Run 2 Finished.
Play Time: 76.98s, Average FPS: 25.98
Min FPS: 0.00 at frame 1927, Max FPS: 43.28 at frame 865
Average Tri/Sec: 24109474, Tri/Frame: 927951
Recorded/Played Tris ratio: 0.99
TimeDemo Play Ended, (3 Runs Performed)
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System Hardware Used:
CPU: Intel e6550
RAM: 2gb ddr2 800
GPU: Hd3870
HDD: Unkown
OS: Unknown
Resolution: 1280x1024
Level Config Used: Unkown
Ati GPU Drivers: Uknown
Beginning Run #1 on Map-island, Demo-benchmark_gpu
DX10 1024x768, AA=No AA, Vsync=Disabled, 32 bit test, FullScreen
Demo Loops=3, Time Of Day= 9
Global Game Quality: VeryHigh
==============================================================
TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
!TimeDemo Run 0 Finished.
Play Time: 83.47s, Average FPS: 23.96
Min FPS: 8.93 at frame 138, Max FPS: 42.77 at frame 1562
Average Tri/Sec: 19242390, Tri/Frame: 803063
Recorded/Played Tris ratio: 1.14
!TimeDemo Run 1 Finished.
Play Time: 60.01s, Average FPS: 33.33
Min FPS: 8.93 at frame 138, Max FPS: 44.92 at frame 982
Average Tri/Sec: 26850252, Tri/Frame: 805677
Recorded/Played Tris ratio: 1.14
!TimeDemo Run 2 Finished.
Play Time: 57.92s, Average FPS: 34.53
Min FPS: 8.93 at frame 138, Max FPS: 44.92 at frame 982
Average Tri/Sec: 27782802, Tri/Frame: 804538
Recorded/Played Tris ratio: 1.14
TimeDemo Play Ended, (3 Runs Performed)
Beginning Run #2 on Map-island, Demo-benchmark_gpu
DX10 1280x1024, AA=No AA, Vsync=Disabled, 32 bit test, FullScreen
Demo Loops=3, Time Of Day= 9
Global Game Quality: VeryHigh
==============================================================
TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
!TimeDemo Run 0 Finished.
Play Time: 83.58s, Average FPS: 23.93
Min FPS: 4.61 at frame 144, Max FPS: 42.17 at frame 1605
Average Tri/Sec: 19217594, Tri/Frame: 803135
Recorded/Played Tris ratio: 1.14
!TimeDemo Run 1 Finished.
Play Time: 60.15s, Average FPS: 33.25
Min FPS: 4.61 at frame 144, Max FPS: 43.86 at frame 1625
Average Tri/Sec: 26789456, Tri/Frame: 805712
Recorded/Played Tris ratio: 1.14
!TimeDemo Run 2 Finished.
Play Time: 58.58s, Average FPS: 34.14
Min FPS: 4.61 at frame 144, Max FPS: 46.62 at frame 994
Average Tri/Sec: 27496004, Tri/Frame: 805289
Recorded/Played Tris ratio: 1.14
TimeDemo Play Ended, (3 Runs Performed)
Beginning Run #3 on Map-island, Demo-benchmark_gpu
DX10 1280x1024, AA=No AA, Vsync=Disabled, 32 bit test, FullScreen
Demo Loops=3, Time Of Day= 9
Global Game Quality: High
==============================================================
TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
!TimeDemo Run 0 Finished.
Play Time: 88.52s, Average FPS: 22.59
Min FPS: 8.59 at frame 140, Max FPS: 45.26 at frame 990
Average Tri/Sec: 18147040, Tri/Frame: 803215
Recorded/Played Tris ratio: 1.14
!TimeDemo Run 1 Finished.
Play Time: 59.81s, Average FPS: 33.44
Min FPS: 8.59 at frame 140, Max FPS: 47.21 at frame 1000
Average Tri/Sec: 26928318, Tri/Frame: 805301
Recorded/Played Tris ratio: 1.14
!TimeDemo Run 2 Finished.
Play Time: 57.35s, Average FPS: 34.87
Min FPS: 8.59 at frame 140, Max FPS: 47.39 at frame 999
Average Tri/Sec: 28062176, Tri/Frame: 804744
Recorded/Played Tris ratio: 1.14
TimeDemo Play Ended, (3 Runs Performed)
Beginning Run #4 on Map-island, Demo-benchmark_gpu
DX10 1280x1024, AA=2x, Vsync=Disabled, 32 bit test, FullScreen
Demo Loops=3, Time Of Day= 9
Global Game Quality: High
==============================================================
TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
!TimeDemo Run 0 Finished.
Play Time: 97.46s, Average FPS: 20.52
Min FPS: 3.92 at frame 292, Max FPS: 37.28 at frame 864
Average Tri/Sec: 16532624, Tri/Frame: 805661
Recorded/Played Tris ratio: 1.14
!TimeDemo Run 1 Finished.
Play Time: 66.17s, Average FPS: 30.23
Min FPS: 3.92 at frame 292, Max FPS: 42.36 at frame 1009
Average Tri/Sec: 24439378, Tri/Frame: 808536
Recorded/Played Tris ratio: 1.13
!TimeDemo Run 2 Finished.
Play Time: 63.96s, Average FPS: 31.27
Min FPS: 3.92 at frame 292, Max FPS: 42.36 at frame 1009
Average Tri/Sec: 25243068, Tri/Frame: 807307
Recorded/Played Tris ratio: 1.14
TimeDemo Play Ended, (3 Runs Performed)
Beginning Run #5 on Map-island, Demo-benchmark_gpu
DX10 1280x1024, AA=2x, Vsync=Disabled, 32 bit test, FullScreen
Demo Loops=3, Time Of Day= 9
Global Game Quality: VeryHigh
==============================================================
TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
!TimeDemo Run 0 Finished.
Play Time: 90.82s,Average FPS: 22.02
Min FPS: 3.74 at frame 286, Max FPS: 38.26 at frame 994
Average Tri/Sec: 17732126, Tri/Frame: 805240
Recorded/Played Tris ratio: 1.14
!TimeDemo Run 1 Finished.
Play Time: 66.43s, Average FPS: 30.10
Min FPS: 3.74 at frame 286, Max FPS: 40.66 at frame 118
Average Tri/Sec: 24326458, Tri/Frame: 808055
Recorded/Played Tris ratio: 1.13
!TimeDemo Run 2 Finished.
Play Time: 64.07s, Average FPS: 31.22
Min FPS: 3.74 at frame 286, Max FPS: 40.66 at frame 118
Average Tri/Sec: 25207848, Tri/Frame: 807492
Recorded/Played Tris ratio: 1.14
TimeDemo Play Ended, (3 Runs Performed)
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System Hardware Used:
CPU: Intel e4500 @2.95GHz
RAM: 2GB ram
GPU: HIS Radeon HD3850 @ 745 GPU and 1000 memory
HDD: 250GB 7200
OS: Unknown
Resolution: 1280x800
Level Config Used: LVL-4
ATi GPU Drivers: Uknown
GPU1 Test:
TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
!TimeDemo Run 0 Finished.
Play Time: 50.48s, Average FPS: 39.62
Min FPS: 32.58 at frame 1953, Max FPS: 58.49 at frame 1001
Average Tri/Sec: 29847822, Tri/Frame: 753297
Recorded/Played Tris ratio: 1.22
!TimeDemo Run 1 Finished.
Play Time: 44.71s, Average FPS: 44.74
Min FPS: 32.58 at frame 1953, Max FPS: 60.64 at frame 107
Average Tri/Sec: 33978992, Tri/Frame: 759549
Recorded/Played Tris ratio: 1.21
!TimeDemo Run 2 Finished.
Play Time: 44.65s, Average FPS: 44.79
Min FPS: 32.42 at frame 1964, Max FPS: 60.64 at frame 107
Average Tri/Sec: 34035632, Tri/Frame: 759928
Recorded/Played Tris ratio: 1.21
!TimeDemo Run 3 Finished.
Play Time: 44.52s, Average FPS: 44.92
Min FPS: 32.14 at frame 1957, Max FPS: 61.02 at frame 126
Average Tri/Sec: 34124492, Tri/Frame: 759622
Recorded/Played Tris ratio: 1.21
TimeDemo Play Ended, (4 Runs Performed)
Again, thanks to everybody for the great work on this config!
Last edited by Cuban_Legend (12-02-2008 16:02:24)
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===========================
CHANGE LOG AND BUG FIXES
===========================
_____________________________________
Version 1.31 ~ released 2/17/2008
* [CHANGES/NEW FEATURES]:
- NEW "Ultra-Realistic" Custom Time of Day file; developed by Ultima.
- The "Beginner User" Config version are now removed due to comments instability, but:
- The "Beginner User" Configs is now only ONE set included as a an extra, located in the "Goodies" folder.
* [INCLUDING]:
- The "Goodies" folder installed into your main Crysis directory now includes:
~ "Beginner User Config" (give descriptions of what certain lines do and these descriptions are in the .cfg itself.)
~ Cvar Charts by MADBORIS (in Excel spreadsheet & image format)
- NEW Custom Time of Day file; developed by Ultima:
~ Unparalleled Realism and Playability to Crysis never seen before.
~ Improved Night Time via new subtle "grain" effect.
~ More and IMPROVED Screen-Space-Ambient-Occlusion (SSAO) Effect
~ Completely Eliminated Gun/Arm Glow (SSAO side effect)
~ Enhanced Colorgrading Effect (when turned on)
~ More balanced Overall Visuals
* [OPTIMIZED]:
- Improved/Realistic ULTRA-SHARP Shadows Algorithm (for EVEN SHARPER shadows than before!)
- LVLs 1-2 Framerates Stabilized (Optimized/Increased) Further. 5-10 FPS increase with low-spec PCs.
* [FIXED]:
- Shadow Popping Bug
- Vegetation Sprite Popping Bug
- Per-Object MotionBlur LOD Glitch
- Object/Building/Vegetation Quality Bug
- Low Quality Distant Textures Glitch
- Increased brightness in Relic Level, to counteract extreme darkness at Dusk.
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Version 1.3 ~ released 2/5/2008
* Patch v1.1 compatible. Tested and configured to work together with Patch.
* Increased Overall performance.10-15 FPS! (3-7 FPS Increase OVER 1.2 w/MORE Graphical Goodness)with NO loss in Image-Quality (w/Patch).
* The Best Unparalleled FPS/Quality Ratio of ANY Custom Crysis Config to date.
* LVLs 1-5 Framerates Stabilized (Optimized/Increased) Further.
* [CHANGES/NEW FEATURES]:
- NEW Specifically Detailed Config-LVL System Requirements.
- NEW now in a convenient and easy-to-use professionally made installer made by Arch.
- NEW Includes the CryConfig Tool by the talented programmer Arch.
- NEW Custom Time of Day file; has been through 50 versions; developed by Ultima.
- There are now Specific DX9 and DX10 versions.
- There are now Config in BOTH supported Versions(system.cfg and autoexec.cfg) for ALL levels.
- NEW Levels 1-5 containing Beginner and Advanced versions.
~ The Beginner versions give descriptions of what certain lines do and these descriptions are in the .cfg itself.
~ The Advanced versions simply exclude this text.
* [INCLUDING]:
- Improved/Realistic Ambient Occlusion Solution.
- Improved/Realistic Screen-Space Ambient Occlusion Solution
- Improved/Realistic High Dynamic Range Solution.
- Improved/Realistic Eye Adaptation Solution.
- Improved/Realistic ULTRA-SHARP Shadows Algorithm(with MORE Performance!)
* [OPTIMIZED]:
- Overall Performance in Water/Ocean (Physics Calculation) [+1-3.5 FPS].
- Dynamic-Decal CPU Threading Performance during Combat Situations [+0.5-1 FPS].
- Stabilized Performance During Combat Situations [+0.5-2 FPS].
- Stabilized Custom/Realistic SSAO Solution [+1.5-4 FPS].
- Metal Objects Shader Tweaked Further [+1-1.5 FPS].
- Shadow-Map Shader Tweaked Further [+0.5-2 FPS].
- Increased Texture-Filtering Quality with Zero FPS loss.
- Reduced Texture-Thrashing Occurrences Significantly.
- Significant Performance Increase in Heavily-Vegetated Areas [+1-3 FPS].
* [FIXED]:
- Over-Powering Extremely-Bright HDR.
- HDR not rendering in LVLs 1 and 2.
- Indoor Shadow-Map Glitches.
- Outdoor Oscillating Shadow-Map Glitches.
- NPC Flashlight Glitch.
- Distant Boat-Trails Particles not rendering Glitch.
- Boat-Trails have no clip (see-through) Bug.
- Distant Nuke Particles not fully rendering in LVLs 1 & 2.
- Floating Ground-Level Grass Textures Bug.
- Flashing/Flickering Vegetation Bug.
- "Orange Boxes" (wood objects) in/around red cars Bug. (w/Patch)
_____________________________________
Version 1.2 ~ released 22-11-2007
* [INTRODUCED]
- NEW 5-LeveL Config Structure.
- NEW Custom HDR Solution.
- NEW Custom SSAO Solution.
- NEW "True" Very High Extras.
* DX10 Color Grading Filter.
* Battle Dust
* Real 3-D Water Physic Calculation.
* Extremely-Sharp Shadows Shader.
* [OPTIMIZED]
- Physics Calculation of 3d-Water.
- Particles Rendering CPU Threads.
- Vegetation LODs further.
- Water Shaders/Reflections and Physics.
- Motion Blur.
- Depth of Field.
- Terrain-Level Textures.
- Increased Water Reflections Update Rate Significantly
* [IMPROVED]
- CPu management of particles.
- GPU management of Physics.
- Detail Textures on Far-Away Cliff and Mountains.
- Shadow-Map Quality Shader
Last edited by Cuban_Legend (19-02-2008 15:19:18)
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Alright...
How soon is soon? ^^
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This is great! I am so excited for this, this is like the Super Bowl! ![]()
EDIT: That's a good idea. C.U.D.S.! Sounds like something for Valentine's Day!
Last edited by deafgamer (05-02-2008 16:18:55)
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Man that's a mouthfull..how about The C.U.Ds Custom Crysis Config 1.3
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don't worry.. i will fill that all in with the stuff that ULTIMA, DOOM , and SWORD will provide...
And if it gets enough positive feedback.. i will at a section for USER COMMENTS/TESTIMONIALS
So if your feedback is cool enough, it gets to be on the big wall. (get ready to suck up) lol jkjk
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Yes; the release is inevitable...
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Awesome Cuban. Me and my friend are building his new rig this afternoon (with a new E8400 Penryn CPU) - thanks for the extra treat of 1.3 ![]()

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The TOD really makes the 1.3 shine. They work together in harmony for a gaming experience like no other. ![]()
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UltimaRage wrote:
The TOD really makes the 1.3 shine. They work together in harmony for a gaming experience like no other.
Now, please stop with the teasing and release the God damn config already ![]()
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It has been submitted to a download HOST, and once it is TIME to post the link (when "US" The Crysis Config Crew agree to release).
But more than likely it WILL be this week if not today...
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If that benchmark was at Level 4, how many levels are there?
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Five levels. ![]()
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What to do when waiting? *Grabs pickaxe and shoves it up nose*
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Arch wrote:
Level 5 has about 3-6 fps difference on my machine.
and what is your Resolution and fps?
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way cool mate, i really cant wait for this.
Im gunna put it to level five lol.
i dont care if i get 5 fps, as log as it looks good, its fine with me.
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Topic closed